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Great Games Need Great Leaders

Multiclassing to Lead Game Development Teams

Leading others isn't about process, software, or tools.
It's about people.
The people we lead, and the person we choose to be.
Bringing together three years of research and interviews with 24 game developers and leaders in other fields, Great Games Need Great Leaders takes you on a journey to understand just what it takes to be a great leader in the games industry.
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​The book tackles the skills involved in leading teams through a lens of traditional tabletop gaming classes in chapters filled with quotes, stories, and anecdotes from industry professionals to give you insight into why these skills matter.
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Whether you are an industry veteran, looking at a game development career, a creative from another field, or just curious about what leadership looks like inside of the worlds largest creative industry: Great Games Need Great Leaders has something that will resonate with you.
Jason Imms

Head of Quality Assurance
Keywords Studios

"Our job is to identify the faults in other people's work. And people can take that personally if we're not very kind. Building trust is about building good communication skills in the QA team."

Get Your Copy

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